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Autodesk® Maya® provides an API to automate repetitive tasks and extend core software functionality, like customization of 3D modeling, animation, visual effects, rendering, and more—with C++, Python, and .NET supported. The SDK provides extensive functionality and code samples, as well as documentation to help get you started developing.


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Maya Python API. This section presents an overview of Maya's Python API, which allows you to create Python scripts and plug-ins for Maya. Pages in this section. Maya Python Plug-in Learning Path. Maya Python API 1.0 vs Maya Python API 2.0. Maya Python API 1.0.


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ABSTRACT. Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to.


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An introduction to the Maya Python API for anyone who is interested in learning how to extend Maya's functionality using the Python programming language. This course is available to Total Access subscribers. Join Now Course curriculum. 30 Videos (5 hours 19 minutes) Getting Started


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The SDK includes a C++ API called the Maya API that provides functionality for querying and changing the Maya model along with the ability to add new Maya objects to the Maya model. In addition, the SDK contains Python® bindings to the Maya API. These bindings allow a developer to call the Maya API from Python. We refer to this as the Maya.


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Complete Maya Python API course for Artists and Technical Artist.After a successful run of this course for many years on CGCircuit and trusted by hundreds of.


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API Guide. Introduction to Maya Python API. Maya is an "open" product which means that anyone outside of Autodesk can change existing features or add entirely new features. Our "openness" support now includes a Python interface to Maya commands (described elsewhere in the documentation) and a Python interface to the C++ Maya API.


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The Maya devkit contains C++, Python, and .NET APIs. Two versions of the Python API are included in the devkit. Python API 1.0 is a version of the C++ API that has been converted to Python, while Python API 2.0 is a port of the API to Python. Python API 2.0 is more pythonic than API 1.0 and contains Python-specific features.


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This section presents an overview of Maya's Python API, which allows you to create Python scripts and plug-ins for Maya. Topics in this section. Maya Python API 1.0; Maya Python API 2.0; Please send us your comment about this page.


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Connecting array attributes in Maya Python API 2.0. I can find plugs but how to connect them? this will return plug with indexed attribute. MDGMoifier () do have connect function. One should pass source and destination plugs and then use doIi () function to connect. I think this answers the question.


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The Maya Python API contains many calls in which return values or parameters are references to basic types such as: int&, char&, float& etc. In the Maya Python API, all references are treated as pointers. As a result, special calls are required to create, set and access the values of these items.


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Learning the Maya Python API by example. Something like the Maya API is best explained through demonstration. Once you get the hang of it, the Maya API Reference and its copious examples will be a wonderful source of information. However, it will take some time and effort to become proficient. This section will present several easy-to-tackle.


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The Maya Python API contains many calls in which return values or parameters are references to basic types such as: int&, char&, float& etc. In the Maya Python API, all references are treated as pointers. As a result, special calls are required to create, set and access the values of these items.


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The Maya Python API version 2 modules are prefixed by the string Maya.API so if I want to import OpenMaya this is simply written as the code above. As you can see from the example above, I am using the MGlobal class from both API 2.0 and API 1.0, using the function displayInfo to just print any MString text as a message.


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This is possibly an issue with the Maya API package itself. Recent versions of Maya packages are compiled with Visual Studio 2015, so the DLLs might be incompatible with your Python environment due to compiler differences. I would also make sure your environment is set up correctly.